Dev C++ Blog

12.04.2020by
  1. Dev C++ Blog Free
  2. Microsoft Dev Blog
  3. Dev Cpp Blogspot
  4. Dev C++ Download Blog
  5. Orwell Dev C++ Blogspot
It's been a while again. Enjoy the new features. :)
  • Apr 10, 2017  In fact, there are so many debugging features and tools inside Visual Studio that it can be a bit overwhelming for new users. This blog is meant to give you a quick tour of the Visual Studio native debugger and how it can help you in all areas of your C development.
  • Oct 31, 2019  I anticipate that the first Unity 2019 build of Yandere Simulator will be released sometime around April 11thmaybe a day or two later, depending on whether or not I encounter issues during testing. This is going to be a big milestone in the game’s development, and a huge leap forward towards the goal of a stable demo version!
  • There is a lot of developer goodness happening at Ignite. Visual Studio Online reached public preview for developers to try cloud hosted development environments with your tool of choice. Visual Studio 2019 version 16.4 Preview 3 and Visual Studio 2019 for Mac version 8.4 Preview 2 just released with new productivity features.
  • Apr 16, 2020.NET Blog.NET Parallel Programming ASP.NET Blog App Center Blog Azure Cosmos DB Blog Azure DevOps Blog Azure Government Azure SQL Developers’ Corner Brian Harry's Blog Buck Hodges C Team Blog CSE Developer Blog Cesar de la Torre DirectX Developer Blog IoT Developer Java at Microsoft OData PIX on Windows PowerShell Premier Developer Python Q.
  • This tutorial provides you with easy to understand steps for a simple file system filter driver development. The demo driver that we show you how to create prints names of open files to debug output. This article is written for engineers with basic Windows device driver development experience as well as knowledge of C/C.

Changes - Version 5.11 - 27 April 2015

Microsoft’s Developer Blogs are Getting an Update Jayme Singleton February 13, 2019 Feb 13, 2019 02/13/19 In the coming days, we’ll be moving our developer blogs to a new platform with a modern, clean design and powerful features that will make it easy for you to discover and share great content. Apr 05, 2015  Dev-C is looking for translators, because the author doesn't master all thirty languages Dev-C is (partially) translated in. So, if you're willing to translate Dev-C into a language or update the existing translation, don't hesitate to open up YourLanguage.lng and start translating/updating, using English.lng as the reference language.

Nathan sykes auto tune Listen on Spotify: on iTunes: whenever i make a remix, i always have to figure out how to build around the original - in this particular case, nathan has PIPES from the heavens, so it was a get the fuck out of the way and let his voice shine kind of situation.

  • Fixed crash related to double clicking on a compiler error when a selection was made.
  • Upgraded the default compiler to TDM-GCC 4.9.2.
  • Improved startup speed.
  • Fixed Abort Compilation button not working anymore.
  • Fixed crash in TCppParser.CheckForTypedefStruct.
  • Fixed crash in TCppParser.HandleEnum.
  • Fixed some typos in the English translation (thanks to Hiro5).
  • Updated the Catalan translation (thanks to Hiro5).
  • Updated the Czech translation (thanks to tringi).
  • Fixed some hiccups in the build process of Dev-C++ itself.

Dev C++ Blog Free


Download
  • The setup which includes TDM-GCC 4.9.2 (32bit and 64bit) can be downloaded here (47MB).
  • The setup which does not include a compiler can be downloaded here (2MB).
  • The portable version which includes TDM-GCC 4.9.2 (32bit and 64bit) can be downloaded here (34MB).
  • The portable version which does not include a compiler can be downloaded here (2MB).
  • The latest tested compilers can be downloaded here.
  • Lastly, the source code can be found here (1MB). Alternatively, one can use git to clone any commit. Instructions can be found here.

Dev-C++ will automatically configure a 32bit and a 64bit compiler profile for you, and will select the 32bit profile if your computer does not support 64bit.And here it is. The long promised Dev-C++ version 5.0, or 5.0.0.0. As suggested by a user, I've restyled the UI to make up for the major version change. Luckily, that's not all. As usual, a big pile of bugs have been fixed. Enjoy!
Changes - Version 5.0.0.0 - 27 Augustus 2011
  • Restyled pretty much everything.
  • Reorganized a few windows to make better use of space.
  • Several SynEdits now do not have an infinitely long scrollbar anymore.
  • The splash screen now does not show up behind the tooltips anymore.
  • Improved startup speed for the New Look theme.
  • Updated the splash screen text.
  • Added more keyboard shortcuts to rightclick menus.
  • Removed everything XPMenu related. This shaves off about 7000 lines of code and makes Dev a bit faster.
  • Added a bunch of code insertion templates. For example, WinMain, WindProc and a do-while() loop.
  • Added copy all to right click menus of the rollout message sheet.
  • A bunch of Copy menu items now listen to shortcuts like Ctrl-C too.
  • Tab shortcuts now use Tabs instead of Shift-Ctrl-I and Shift-Ctrl-U (who came up with that fingerbreaking combination anyway?).
  • Removed a few borders around some tabs below, increasing used space and cleaning the UI up.
  • The Fullscreen close button is now visible again.
  • Removed a few deprecated components like TBevel.
  • Added Save all to rollout rightclick menus.
  • Improved layout of some Project Options tab and the welcome form.
  • You can now assign any combination of tab to any shortcut item you like.
  • I have to admit I've lost track of a lot of changes.
Dev
Important notices
  1. The options format has changed. If you want to reuse an old pre-4.9.9.3 config file (NOT recommended), or, more importantly, when you're overriding Compiler Options in your project, you need to re-set these project settings once and save the project. You'll then have an updated 4.9.9.3+ project file.
  2. This version has GCC built-in instead of being an aditional package. It also contains D3D9/10/11, GDI, Win32 and OpenGL headers and libraries in that flavor.
  3. This version is now fully portable. If you also don't want Dev to leave anything behind in the registry, please select 'Portable' or 'Minimal' in the setup options.
  4. For ultimate portable programming, please launch devcppPortable.exe.lnk located in the main folder of the portable zip download. This will make dev save its configuration files in the same folder as the executable.

Microsoft Dev Blog


Download
The setup can be downloaded here. The Portable zip version can be downloaded here. The source code can be found here.

Dev Cpp Blogspot


Dev C++ Download Blog

Problems / Upcoming changes / TODO

Orwell Dev C++ Blogspot

  • TODO: Implement C++0x suggestions by Xazax.
  • TODO: Fix the mysterious crash reported by mdiz.
  • TODO: Fix the bug reported by Anonymous (first comment on 4.9.9.8).
  • FIXED: The Delete key now does not get hijacked by the project browser anymore.
  • FIXED: When nothing is selected, the tab key now puts a tab instead of doing nothing.
  • FIXED: Dev-C++ now shows how long compiling took.
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